#Teamcity artifact paths series
However, we only want to do this if the build in the last part of the series has passed. It’s now all about building, packaging and deploying the UI layer and anything it’s dependent on. If there are other projects in the solution on which the web app is not dependent, they’re not going to play a role in this post. Breaking down the build and deploy processesįirst up, we’re now only focussed on the web application. The last thing to do is to harmonise everything so that we can actually automate the deployment. In the first four parts of this series we got config transforms playing nice, command line builds and packaging ticking along, Web Deploy happily receiving our application and TeamCity continuously building the entire solution on every commit. This isn’t 100% perfect as it doesn’t cover failures for other reasons but for now it gets the job done.26 November 2010 << Part 4: Continuous builds with TeamCity When I tried this the deployment still failed due to the existing package, so for the deployment package only I turned off one of build steps exited with an error (e.g non-zero exit code) from the failure section.
I have one step which is a nuget push one. Now the dependencies are setup we can add the build steps as normal. I haven’t set a destination, this puts it into the checkout folder which is fine for my needs. As you know from above we put these into a folder we called nuget. The artifact rules need to indicate where to find the artifacts. Set get artifacts from to Build From the Same Chain. To do this you add an artifact dependency and set the same Depend On value as you have above. Now I needed to setup an artifact dependency. This sets up a dependency chain, so if you run this build now it will run its dependents builds first. I chose to build on the same agent as I have others which may not always be suitable to use. The dependency is on my parent project which is set from a drop down. For dotnet core/standard this can be achieved with the following in your csproj file true NET I know that my project can produce a package on build and it’s this artifact that we are interested in ie the.
#Teamcity artifact paths how to
I’m going to assume that you know how to create a build in TeamCity.įirstly in the general settings for the build process, you need to set the artifacts path. What I am going to do here is explain how I create artifacts in my build and how I deploy them.
There is a lot of documentation out there but much of it seems to assume more prior knowledge than I had. What’s not so clear is how you know where these are and how to then use them.
#Teamcity artifact paths zip file
These are a common concept in CI and as such are not hard to understand, they are basically any outputs from your CI process, this could be a package, or a zip file or a html report etc. Now that my nuget server is on a different box and needs a PUT operation to deploy I can’t do that.Īll this leads me to Artifacts. The old system was easy, I just needed to copy the nuget package to a local folder. So far this is mostly going well, I now have a nicer UI, the problem I have is that I need to get my nuget packages into it as part of the CI process. NET based - framework and standard which means that I need to deploy to some sort of nuget server.Īs my internal nuget server has decided to stop working for more than a few seconds at a time I decided to look for something else. As someone who writes a few libraries, I need to be able to deploy them. TeamCity is a powerful CI/CD tool, not only can it build and test your code, it can deploy it too.